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THE INDEX BELOW

Sprite Heist✦

Casebook · three rooms that should not exist

01 / THE FIRST THRESHOLD

The Brass Vault

Take the key. Slip past the watcher.

TURN00
◇ Key needed✦ Prism waiting● 2 pebbles

Find the brass key. The watcher moves when you do. You try not to think about what it wants.

≈ Echo floor: noisy on entry◌ Blind fold: hides sight, not capture

Red dashed tiles: its sight reaches 4 tiles. Noise carries 6. A face-to-face encounter overrides any distraction.

Autosaved on this device

A world, in parentheses.

Save your progress, or load a previous game.

It moves when you do.

You’re the blue sprite. You steal things that ought not to exist. Choose any of three heists; the Brass Vault is a small first threshold. Walk onto the brass key, stand beside the striped door and Open vault. Collect the prism and reach the green exit. In the Archive, that means returning to where you began.

Tap the arrows, or use arrow keys / WASD. Space waits, E opens the door, Q throws a pebble.